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Game Projects

Throughout my 4-year developer career I typically held leadership or management roles. As a PC developer working in Unity I was able to complete a large industry project, as well as several personal school projects and a game jam project.

Praetorian Studios

The flagship project of Praetorian Studios, Roman Trail is being developed in Unity 2D by a skilled group of Alberta game developers, set for PC launch on Steam.

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I created Roman Trail as an IP and concept, hired developers as the founder of Praetorian Studios, and then led them through concept development. 

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In addition to running day-to-day business operations, I led the development framework, implementing agile sprint planning and digital management tools. 

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I also helped the team as a generalist to develop assets, personally completing the main character animation controller.

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Edmonton Public Library Project

"FROZEN FRENZY"
Jan - Apr 2024

I was the project manager and producer of this game project. I oversaw 3 programmers, 4 designers, and a business analyst. It had a 4-month development cycle from pitch to publishing and is now being played by the general public at 'The Wall', EPL's flagship touch screen at the Stanley E. Milner location.

Edmonton Global Game Jam

This was a 48-hour game jam. I was the creative director for this game, pitching the game and designing the framework, I worked with 3 other designers, 1 artist, and 1 programmer.

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