Optimus Artifex
Peter Milne
CEO | Praetorian Studios Inc
Dialogue Scene
Designed a small animation clip to demonstrate humorous dialogue between characters using cinematography techniques.
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Props made in Maya, characters from Mixamo. Rendered in Arnold & Maya 2.0. Voices provided by AI voice boards.
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Final video clips edited with After Affects.
Dance Scene
Demonstrate animation skills using block keyframes and movement curves to match a reference dancing clip.
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Humanoid character was Ray default character, helmet was modeled in Maya. Camera was animated to match reference.
Walk Sequence
Demonstrate animation skills to create a basic walk cycle using the default Ray model. Created additional Maya props to frame a rough scene/narrative.
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Rendered with Arnold, then used After Effects to render a final clip.
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Roman Trail Animatic
Drafted a full storyboard and script to detail the intro for Roman Trail. Converted into Animatic using placeholder assets, open source sounds, and licensed music purchased from source. Voiceovers provided by AI voices.
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Final render was completed on After Effects to create the concept animatic for Roman Trail.
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CQB Training Video
Designed a small animation clip as a military close-quarter battle (CQB) instructional video, from storyboard to final render.
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Props and assets were made in Maya, including lights and camera edits. Characters were rigged and animated manually.
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Rendered in Arnold & Maya 2.0, the final video was edited with After Effects.